Category Archives: News
A look into how Valve released Portal 2 and whether it was ethical or not. Tweet
Interview with Mochi Media CEO Jameson Hsu by eurekas_castle Here is a short interview with Mochi Media CEO Jameson Hsu moments after Adobe announced their 10am launch of the “Molehill” API. Adobe unveiled the program at the third annual Flash Game Summit in San Francisco on Sunday, Feb. 27, 2011. Tweet
Here are a few photos from the 2011 FGS. Unfortunately, I didn’t catch the tail end of it because I heard Notch from Minecraft was over at Moscone Center getting ready for GDC, which takes place all next week. Of course I wanted to try and get an interview with him! Around the time of this discovery some developers were headed over to GDC to setup. So I hitched a cab ride over to Moscone with a guy and tried … Continue reading
It was a surprising day for Crush the Castle 2 programmer Joey Betz and artist Chris Condon. Taking home the Mochi Award for Best Flash Game Port and Best Art Game, the duo are stoked that they don’t have to split the award in half. They were the only game that took home more than one award. Check back later tonight for a special interview with the duo about winning! Here’s a list of the other game winners: Best Indie … Continue reading
This morning at the third annual Flash Game Summit Adobe announced the launch of their 3D API Molehill. A loud round of applause broke out as the keynote speakers/comedic duo Thibault Imbert (Adobe Product Manager) and Lee Brimelow (Adobe Platform Evangelist) after they explained and showed examples to the audience of what “Molehill” could do for flash games. Learn more of the technical aspects here from the Unity Technologies Blog. After some bad-yet-hilarious acting and a debate about how many … Continue reading
It’s almost here, folks! Tomorrow I’ll be headed out the Flash Game Summit at the Mission Bay Conference Center in San Francisco. With my digital and video cameras in tow I’ll be going to get you the best, cutting edge information about the Flash Game industry. Sad you aren’t able to make it? Well watch it live! The summit will be shown via live stream at: Robertson Room Stream Fisher Room Stream Throughout next week I will be posting the various … Continue reading
Needless to say, San Francisco is one of the best cities in the world to get the scoop in the flash game industry. This weekend it gets better with the third annual Flash Game Summit at the UCSF Mission Bay Conference Center. I was lucky enough to score a VIP press pass to the event and am excited to share what I learn with all of you. Here is a list of the seminars I will be attending: Continue reading
On Feb. 15 PC Gamer Magazine Online released an interview with Braid developer Jonathan Blow that has made social network game fans a little more than upset.
Although the interview was supposed to focus on Blow’s upcoming release, The Witness, it was a comment he made at a recent lecture about social network games that sparked PC Gamer’s interest in his opinion of the genre. In the interview he described social network games as the following:
“There’s no other word for it except evil. Of course you can debate anything, but the general definition of evil in the real world, where there isn’t like the villain in the mountain fortress, is selfishness to the detriment of others or to the detriment of the world. And that’s exactly what [most of these games are].” Continue reading
Flash games are like an internet sitcom: They’ll entertain you for 15-60 minutes…you’ll remember that you enjoyed and possibly tell your friends about it, but you can never remember the punchline of the joke (or ending of the game)…just that it was really awesome and they should watch (or play) too. Continue reading
